Chronos 0.0
A advanced 2D rendering and animation system
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Rendering Directory Reference
Directory dependency graph for Rendering:
Source/Rendering

Directories

 Objects
 

Files

 buffers.cpp
 
 buffers.hpp
 Contains the Buffer and UniformBuffer class.
 
 device.cpp
 
 device.hpp
 Contains the Device class.
 
 engine.cpp
 
 engine.hpp
 Contains the Engine class.
 
 engineStructs.hpp
 Contains ShapeParams and UniformBufferObject structs.
 
 helper.cpp
 
 helper.hpp
 Contains various common functions used by other classes in the Engine namespace.
 
 swapchain.cpp
 
 swapchain.hpp
 Contains the swapChain class along with all the swapChain related functions.
 
 texture.cpp
 
 texture.hpp
 Contains the functions for image manipulation along with the Texture class.
 
 textureManager.cpp
 
 textureManager.hpp
 Contains the class for managing textures in the Chronos::Engine namespace.
 
 validation.cpp
 
 validation.hpp
 Contains the functions needed for initalization of vulkan validation layers.
 
 vulkanHeaders.hpp
 Contains the common headers for the vulkan API.