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Chronos 0.0
A advanced 2D rendering and animation system
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Directories | |
| Objects | |
Files | |
| buffers.cpp | |
| buffers.hpp | |
| Contains the Buffer and UniformBuffer class. | |
| device.cpp | |
| device.hpp | |
| Contains the Device class. | |
| engine.cpp | |
| engine.hpp | |
| Contains the Engine class. | |
| engineStructs.hpp | |
| Contains ShapeParams and UniformBufferObject structs. | |
| helper.cpp | |
| helper.hpp | |
| Contains various common functions used by other classes in the Engine namespace. | |
| swapchain.cpp | |
| swapchain.hpp | |
| Contains the swapChain class along with all the swapChain related functions. | |
| texture.cpp | |
| texture.hpp | |
| Contains the functions for image manipulation along with the Texture class. | |
| textureManager.cpp | |
| textureManager.hpp | |
| Contains the class for managing textures in the Chronos::Engine namespace. | |
| validation.cpp | |
| validation.hpp | |
| Contains the functions needed for initalization of vulkan validation layers. | |
| vulkanHeaders.hpp | |
| Contains the common headers for the vulkan API. | |