Chronos 0.0
A advanced 2D rendering and animation system
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Contains the class for creating a generic object. More...
Go to the source code of this file.
Classes | |
struct | Chronos::Engine::PipelineAttributes |
Structure defining attributes required for creating a graphics pipeline. More... | |
class | Chronos::Engine::Object |
Abstract class for creating and managing generic graphical objects. More... | |
Namespaces | |
namespace | Chronos |
namespace | Chronos::Engine |
Contains the class for creating a generic object.
Definition in file object.hpp.