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Chronos 0.0
A advanced 2D rendering and animation system
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Contains the class for creating a generic object. More...


Go to the source code of this file.
Classes | |
| struct | Chronos::Engine::PipelineAttributes |
| Structure defining attributes required for creating a graphics pipeline. More... | |
| class | Chronos::Engine::Object |
| Abstract class for creating and managing generic graphical objects. More... | |
Namespaces | |
| namespace | Chronos |
| namespace | Chronos::Engine |
Contains the class for creating a generic object.
Definition in file object.hpp.