Chronos 0.0
A advanced 2D rendering and animation system
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Go to the source code of this file.
Functions | |
static VkShaderModule | createShaderModule (unsigned char *code, int code_size, VkDevice device) |
Creates a shader module from given shader(SPIV) code. | |
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inlinestatic |
Creates a shader module from given shader(SPIV) code.
In order to get std::vector<char>& code
from a shader file, use readFile
function.
code | The SPIV code to create the shader module from. |
device | The device to create the shader module on. |
Definition at line 38 of file object.cpp.